Display Name = "Sabasa"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 12, 102, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 53, 61, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 83, 48, 6, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 55, 100, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 94, 136, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 60, 20, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 11, 21, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 165, 83, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 181, 31, 54, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ratael_fc1", 0, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["I wonder how the angels from other towns are doing..."])
      ShowText(["Only fragmentary information has been relayed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ratael_fc1", 2, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["You wouldn't happen to be..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 103, 293, 2, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 103, 293, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 103, 293, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 103, 293, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 103, 293, 2, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 815, 0, 2, 1])
      ConditionalBranch([0, 1558, 1])
        ShowTextAttributes(["mob_uranai1_fc1", 0, 0, 2])
        ShowText(["\\n<Naia>"])
        ShowText(["You bear the fate of the world... that's what the prophecy says."])
        ShowText(["And I am destined to assist you..."])
        ShowChoices([["Add to party", "Refuse"], 0])
        When([0, "仲間にする"])
          ShowTextAttributes(["mob_uranai1_fc1", 1, 0, 2])
          ShowText(["\\n<Naia>"])
          ShowText(["Then, I shall join you..."])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(558)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Naia has joined the party!"])
          Wait([60])
          ExitEventProcessing([])
          Empty([])
        When([1, "仲間にしない"])
          ShowTextAttributes(["mob_uranai1_fc1", 0, 0, 2])
          ShowText(["\\n<Naia>"])
          ShowText(["Sister Lucifina..."])
          ShowText(["I have overstepped my bounds..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    CallCommonEvent([7141])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1319, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["There is an assassin group that has served the King of Sabasa for generations."])
      ShowText(["Their place of origin is the town of Saloon, located to the north of here."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["It seems something auspicious for assassins has happened in that town."])
      ShowText(["It is said that those thought to be dead have returned or something..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1319, 0, 2, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["There is an assassin group that has served the King of Sabasa for generations."])
      ShowText(["Their place of origin is the town of Saloon, located to the north of here."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["Not long ago, there was a commotion about the four assassins gathering together."])
      ShowText(["Those four might still be fighting against destruction even now."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Uncle>"])
    ShowText(["Hehe, how about that...?"])
    ShowText(["I splurged and bought the pro model Luka costume."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Uncle>"])
    ShowText(["But you look better in the Luka costume..."])
    ShowText(["Is that a modified version? It's incredibly realistic."])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["vampire_fc1", 1, 0, 2])
    ShowText(["\\n<Vampire>"])
    ShowText(["This is a vampire pub!"])
    ShowText(["Come on in!"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 103, 293, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1380, 0, 4, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["This must be the right house."])
      ShowText(["Well then... let's go inside."])
      PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
      GatherFollowers([])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      ChangeTransparency([0])
      Wait([60])
      FadeoutBGM([1])
      PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
      ControlSwitches([31, 31, 0])
      Wait([60])
      ShowPicture([5, "80_merlin_st23", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["merlin_fc3", 2, 0, 2])
      ShowText(["\\n<???>"])
      ShowText(["They are..."])
      ShowText(["What a troublesome situation this has become."])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ErasePicture([5])
      ControlSwitches([31, 31, 1])
      FadeoutBGM([1])
      Wait([60])
      FadeoutScreen([])
      Wait([30])
      ChangeTransparency([1])
      ControlVariables([1380, 1380, 0, 0, 5])
      TransferPlayer([0, 191, 94, 20, 0, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 191, 94, 20, 0, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["There are no checkpoints set up."])
      ShowText(["You may pass freely..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc3", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["You aren't... No, please proceed!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["We are just ordinary guards."])
      ShowText(["We won't stop anyone who poses no danger."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc3", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Ah...! Is that the real thing!?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["It's unsettling having guards wandering around."])
      ShowText(["Even though I understand it's necessary in this era..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I just hope for a peaceful world soon."])
      ShowText(["Now, where do you want to go?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The popularity of Luka costumes is also a sign of peace..."])
      ShowText(["Now, where do you want to go?"])
      Empty([])

    BranchEnd([])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor/accessory shop\","])
    ScriptMore(["\"Go to the tool shop\",\"Go to the blacksmith\","])
    ScriptMore(["\"Go to church\",\"Go to Sabasa Castle\",\"Quit\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 764, 60, 71, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 764, 47, 70, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 764, 52, 17, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 764, 40, 19, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 764, 64, 44, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 764, 14, 1, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shopkeeper's Daughter>"])
    ShowText(["Welcome!"])
    ShowText(["This is the comprehensive shop for weapons, armor, and accessories!"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I'm going to catch some fish~♪"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["53"])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Lime>"])
      ShowText(["Yay! I'll catch some too~♪"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["I'm glad the world has become peaceful~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["I never thought King of Sabasa would return alive."])
      ShowText(["With Queen Sara and him as a double act, Sabasa is safe!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["...But, he's technically not a king, right?"])
      ShowText(["No matter the title, he is undoubtedly our king."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["If Queen Sara and the great hero Luka get married, Sabasa will be safe too."])
      ShowText(["Isn't there an official announcement yet...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1335, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["I heard that Rubiana was devastated by a mysterious succubus."])
        ShowText(["Also, there are villages that are believed to have been destroyed in the same way..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Oh, how terrifying..."])
        ShowText(["I would also like to be devoured by a succubus in my final moments..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1335, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["I heard that Rubiana was devastated by a mysterious succubus."])
        ShowText(["Also, there are villages that are believed to have been destroyed in the same way..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["From what I heard, they were being manipulated by the sixteen destructive phenomena."])
        ShowText(["I would also like to be devoured by a succubus in my final moments..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["How joyous, truly joyous!"])
      ShowText(["I never thought I would be alive to see this day..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Salesperson>"])
    ShowText(["Welcome, we have a variety of specialties available~♪"])
    ShopProcessing([0, 303, 0, 0, false])
    ShopItem([0, 304, 0, 0])
    ShopItem([0, 305, 0, 0])
    ShopItem([0, 337, 0, 0])
    ShopItem([0, 343, 0, 0])
    ShopItem([0, 427, 0, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["In the desert, trade has been thriving since ancient times."])
      ShowText(["Specialty products from all over have gathered here..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["But now, with the world in chaos, it's a big mess everywhere."])
      ShowText(["From now on, it might not be possible like this anymore..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Just a while ago, Hiruko casually came to the store..."])
      ShowText(["They bought up all the food and went back..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["There's a bazaar even in a place like this..."])
      ShowText(["But it seems like it would be quite inconvenient to use."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["This area will apparently become a plaza to honor the great hero Luka."])
      ShowText(["They say they will build the world's largest statue of Luka, larger than any other country."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Finally, I have returned to Sabasa."])
      ShowText(["From now on, I will do my best to uplift it!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Long live peace! Long live the great hero Luka!"])
      ShowText(["Yay!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Salesperson>"])
    ShowText(["How about some beautiful and stylish accessories?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Salesperson>"])
    ShowText(["But, they might not be necessary for adventurers."])
    ShowText(["The accessories here are for fashion purposes and have no special effects."])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["There are various shops here, but the Grandeurl to the north is even more amazing."])
      ShowText(["After all, it's the world's greatest entertainment district!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["It's a celebration of my return to Sabasa!"])
      ShowText(["Let's head out to Grandeurl and have some fun right away!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["With the mood of peace, let's play extravagantly..."])
      ShowText(["And enjoy luxury in Grandeurl..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["I don't have a single gold left..."])
      ShowText(["What should I do..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["To the north from here, there is a desert town called Grandeurl."])
      ShowText(["Even with the world unified, the liveliness of that town does not change."])
      ConditionalBranch([1, 1306, 0, 2, 2])
        ConditionalBranch([1, 1306, 0, 0, 0])
          ControlVariables([1306, 1306, 0, 0, 1])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Bard>"])
        ShowText(["However, there seems to be a commotion with monsters occupying the grand theater..."])
        ShowText(["It is unacceptable to take art lightly."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["Songs praising the great hero Luka fill the world..."])
      ShowText(["In the bard industry, fierce competition is unfolding."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["'The Great Anthem of a Thousand' sung by a thousand holy choirs,"])
      ShowText(["And 'Our Hero' crafted so that even small children can sing it..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bard>"])
      ShowText(["Without any standout qualities, it's difficult to make a major debut..."])
      ShowText(["It's a troubling concern."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["The specialty of Sabasa is, after all, coffee."])
      ShowText(["The beans are different, you see, the beans..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["I couldn't drink decent coffee in the evacuation area."])
      ShowText(["The beans are definitely different, you know, the beans."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["The specialty of Sabasa is, after all, coffee."])
      ShowText(["The beans are different, you see, the beans..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["But, be careful not to drink too much. I ended up drinking so much coffee that"])
      ShowText(["I couldn't sleep at all and have been standing here all night."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["We angels are confused by this unfamiliar coexistence..."])
      ShowText(["Humans and monsters don't seem to care about our existence at all."])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["The people of this land have naturally coexisted with different races since ancient times."])
      ShowText(["Since we live here, we must adapt..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["From now on, I will live as a resident in this Sabasa..."])
      ShowText(["There's no need for a manager here anymore."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["I thought accessories that aren't useful in battle were unnecessary..."])
      ShowText(["But this cat-shaped earring... I kind of want it..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc2", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["I don't need to think about whether accessories have effects or not."])
      ShowText(["I will deck myself out in cat goods!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["I heard that being eaten by Hiruko feels really good."])
      ShowText(["I heard there was someone who was moaning while being eaten."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["Well, that's quite something!"])
      ShowText(["Drink! Sing! Make some noise!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Strong Man>"])
    ShowText(["There are traces of Hiruko all over the town..."])
    ShowText(["They say they're harmless, but they're creepy, right?"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Strong Man>"])
    ShowText(["Great Hero Luka Fan Club No. 134082!"])
    ShowText(["From now on, I will fight for the weak!!"])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["I'm the Great Hero Luka~!"])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["The great hero Luka drove away Hiruko!"])
      ShowText(["I want to be like Luka too!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["I will become the Great Hero Luka's wife!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["I will become the Great Hero Luka's wife!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["Stop dreaming so much already!"])
      ShowText(["The great hero Luka will marry some princess or queen!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["So, umm... me and..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["The great hero Luka drove away Hiruko!"])
      ShowText(["I want to be like Luka too!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["I will become the Great Hero Luka's wife!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["I will become the Great Hero Luka's wife!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["Stop dreaming so much already!"])
      ShowText(["The great hero Luka will marry some princess or queen!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>"])
      ShowText(["So, umm... me and..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["I'm a princess~!"])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["In the new Sabasa, there is also the protection of the angels."])
      ShowText(["The future is never dark, you know."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["If we welcome the great hero Luka as our national son-in-law, Sabasa will be safe!"])
      ShowText(["Don't lose to Queen Remina!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["This is a blacksmith, but there is also a training facility."])
      ShowText(["The beefy guys are still sweating it out as usual!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Even in a peaceful world, I can't stop training my body."])
      ShowText(["The beefy guys are still sweating it out as usual!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ratael_fc1", 0, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["This Sabasa I know is completely different..."])
      ShowText(["But this one is better, I think."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ratael_fc1", 0, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["Please, go ahead..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ratael_fc1", 0, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["The town is so lively..."])
      ShowText(["Is this what a human town is like?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ratael_fc1", 0, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["You are the great benefactor of Sabasa... no, of the world."])
      ShowText(["Feel free to look around anywhere."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["I was evacuated to a village with an oasis along with Slime-chan."])
      ShowText(["Everyone was very kind."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["The world has become peaceful..."])
      ShowText(["I want to travel with Slime-chan to various places."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Honey..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Girl>"])
    ShowText(["Darling..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Young couples are flirting..."])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Honey..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["Darling..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Young couples are flirting..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["It's peaceful, honey..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["When I think about the future, perhaps I shouldn't be swayed by temporary feelings."])
      ShowText(["Darling, it's about time you get a job..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Are young men and women flirting...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["With more angel soldiers, the true Sabasa soldiers must feel out of place..."])
      ShowText(["But Sabasa soldiers won't be discouraged by that!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Hang in there, Sabasa soldiers..."])
      ShowText(["Sabasa soldiers won't back down!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Merchant>"])
    ShowText(["The trade network between the four great nations is now in tatters."])
    ShowText(["If the economy becomes blockaded like this, it could lead to a serious situation..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Merchant>"])
    ShowText(["Fortunately, Sabasa has a high food self-sufficiency rate, so there's no worry of starvation."])
    ShowText(["But places like Grangold and San Ilia must be having a tough time."])
    ConditionalBranch([1, 1305, 0, 6, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Merchant>"])
      ShowText(["...Oh, right, San Ilia no longer exists, does it?"])
      ShowText(["I've heard that reconstruction has begun, but who knows when it will be..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ratael_fc1", 0, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["With Ilias gone and Gabriela vanished..."])
      ShowText(["Even so, I feel a sense of satisfaction living in this town."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ratael_fc1", 2, 0, 2])
      ShowText(["\\n<Latael>"])
      ShowText(["P-please, go ahead..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["Rumor has it that Tartarus around the world has been buried."])
      ShowText(["The otherworld beyond it has reportedly vanished."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["However... the Central Tartarus remains."])
      ShowText(["I wonder what lies within it..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Uncle>"])
      ShowText(["It seems that at the deepest part of the Central Tartarus, there was a Goddess of Chaos."])
      ShowText(["Since that Tartarus still exists, perhaps they are still there..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["This cathedral is quite magnificent, but..."])
      ShowText(["The angels passing by seem to have a bitter look on their faces."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["I heard a rumor that Queen Remina and the great hero Luka are getting married..."])
      ShowText(["Then what will happen to Sara!?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 2, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Is that a crocodile...?"])
      ShowText(["Is it okay to leave it alone...?"])
      ShowTextAttributes(["angels_fc1", 2, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["But the people don't seem to care about it..."])
      ShowText(["I don't know..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["I've gotten used to the sight of crocodiles in town."])
      ShowText(["Is this what coexistence means...?"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Crocodile Girl>"])
      ShowText(["Munch munch..."])
      ShowTextAttributes(["angels_fc1", 2, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["...Ah, don't eat the carp!"])
      ShowText(["I'm giving you proper food, aren't I!!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["There's a large casino in Grandeur."])
      ShowText(["Apparently, the prizes have been renewed after the unity."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Caught up in the peace, I ended up at the Grandeur casino..."])
      ShowText(["The world really isn't kind to me after all."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dog>"])
    ShowText(["Woof! Woof!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>"])
    ShowText(["Woof woof!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["datyou_fc1", 3, 0, 2])
    ShowText(["\\n<Ostrich Girl>"])
    ShowText(["As long as my legs are strong, I can handle any hardship!"])
    ShowText(["It's running training today too~!"])
    Empty([])

  Page 1
    ShowTextAttributes(["datyou_fc1", 3, 0, 2])
    ShowText(["\\n<Ostrich Girl>"])
    ShowText(["With the world at peace, I'm running faster than usual~!!"])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Sheep>"])
    ShowText(["Baa baa baa..."])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Crocodile Girl>"])
      ShowText(["Finally, I can come back."])
      ShowText(["I've been by the river all this time..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["wani_fc1", 0, 0, 2])
      ShowText(["\\n<Crocodile Girl>"])
      ShowText(["They say peace has come."])
      ShowText(["Now I can live freely..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Before the unity, I didn't think anything of how Sam was treated."])
      ShowText(["I thought that was normal, that humans managed things that way best..."])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["But seeing humans living actively like this..."])
      ShowText(["I feel guilt, it's just no good."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["The work of the guards will gradually decrease from now on."])
      ShowText(["I guess it's time to acquire a skill..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Cactus Girl>"])
      ShowText(["I am the noble Cactus Girl."])
      ShowText(["I have finally returned to this town from my evacuation site."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Cactus Girl>"])
      ShowText(["I am the noble Cactus Girl."])
      ShowText(["After all, peace is the best, isn't it?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([918, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([349, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["dog_fc1", 0, 0, 2])
      ShowText(["\\n<Dog Girl>"])
      ShowText(["Woof! Woof!"])
      ShowText(["I've finally returned to Sabasa~!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["dog_fc1", 0, 0, 2])
      ShowText(["\\n<Dog Girl>"])
      ShowText(["Woof! Woof!"])
      ShowText(["Rolling around has left my body covered in sand..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["That hero, SabasaMan, looks like..."])
      ShowText(["...No, I won't say anything."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["That hero, SabasaMan, looks like..."])
      ShowText(["Ah, I want to say it...!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["This time, the Sabasa reclamation operation was a great success thanks to the great hero Luka."])
      ShowText(["He truly is the savior of the world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Aunt>"])
      ShowText(["Isn't the great hero Luka going to marry Queen Sara?!"])
      ShowText(["With rumors of marrying Queen Remina, which is it?!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Sabasa is vast, so it must be tough."])
    ShowText(["Now, where do you want to go?"])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor/accessory shop\","])
    ScriptMore(["\"Go to the tool shop\",\"Go to the blacksmith\","])
    ScriptMore(["\"Go to church\",\"Go outside\",\"Quit\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 764, 60, 71, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 764, 47, 70, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 764, 52, 17, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 764, 40, 19, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 764, 64, 44, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 764, 44, 82, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["An ostrich is running around..."])
      ShowText(["Is that one not to be caught?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["The speed of the ostrich has increased..."])
      ShowText(["So this is what peace is."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["During the world unification, the fields got mixed up awkwardly."])
      ShowText(["This won't work as an agricultural nation."])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Also... this country no longer needs Sam."])
      ShowText(["Such cruelty was bound to disappear along with the heavenly realm."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["For some reason, I can't abandon the subdivided fields..."])
      ShowText(["I've never engaged in agriculture, only monitored it."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 2, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["This field has become so awkward that it can't be used..."])
      ShowText(["Is this the end of the history of the agricultural nation Sabasa?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Somehow, I am stubbornly nurturing this awkward field."])
      ShowText(["Leaving it buried like this feels a bit sad..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["I have never seen children in the heavenly Sabasa."])
      ShowText(["Once again, I'm reminded of the distortion of that country..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc2", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["The children are also enjoying peace..."])
      ShowText(["There is meaning in us wielding swords to protect this peace."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Strong Man>"])
      ShowText(["The structure around here is strange, isn't it?"])
      ShowText(["Why is it a shop? Isn't the layout and wall arrangement odd?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Strong Man>"])
      ShowText(["I'm looking forward to the world's largest Luka statue..."])
      ShowText(["Our country naturally has a strong connection with the great hero Luka."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Since the world unification, there have been many angels losing their will."])
      ShowText(["Many of them were angels involved in the disposal of Sam in the past, it seems."])
      ShowTextAttributes(["angels_fc1", 2, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["No, it wasn't disposal..."])
      ShowText(["That was undeniably genocide."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["In peace, even the dreadful memories are fading away..."])
      ShowText(["Not knowing whether to leave them or erase them..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["vampire_fc1", 2, 0, 2])
    ShowText(["\\n<Vampire>"])
    ShowText(["Ugh, the sunlight..."])
    ShowText(["This job is too harsh..."])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1301, 0, 7, 2])
        ShowTextAttributes(["angels_fc1", 0, 0, 2])
        ShowText(["\\n<Angel Soldier>"])
        ShowText(["In Grangold, Kanon is said to be ruling the town."])
        ShowText(["However, unlike in Sabasa, it seems humans and angels live there normally."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1301, 0, 8, 1])
        ShowTextAttributes(["angels_fc1", 0, 0, 2])
        ShowText(["\\n<Angel Soldier>"])
        ShowText(["In Grangold, Kanon is said to have been driven out of the town."])
        ShowText(["Once again, the great hero Luka has done it!"])
        ShowTextAttributes(["angels_fc1", 2, 0, 2])
        ShowText(["\\n<Angel Soldier>"])
        ShowText(["However, the fact that Lady Gabriela sided with Kanon is..."])
        ShowText(["What on earth is that person..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["Gabriela's name has been completely forgotten now."])
      ShowText(["To those from the heavens, Hiruko is a name they don't want to hear more than anything."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1319, 0, 2, 2])
        ShowTextAttributes(["angels_fc1", 0, 0, 2])
        ShowText(["\\n<Angel Soldier>"])
        ShowText(["Around the town of Saloon to the north from here,"])
        ShowText(["There are reports of frequent bandit attacks..."])
        ShowTextAttributes(["angels_fc1", 0, 0, 2])
        ShowText(["\\n<Angel Soldier>"])
        ShowText(["It's a town that didn't exist in the heavenly realm."])
        ShowText(["Once the situation here settles down, we must take action."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1319, 0, 3, 1])
        ShowTextAttributes(["angels_fc1", 0, 0, 2])
        ShowText(["\\n<Angel Soldier>"])
        ShowText(["Around the town of Saloon to the north from here,"])
        ShowText(["There were frequent bandit attacks, but..."])
        ShowTextAttributes(["angels_fc1", 0, 0, 2])
        ShowText(["\\n<Angel Soldier>"])
        ShowText(["Recently, I haven't heard that story anymore."])
        ShowText(["It seems there was no need to send out a hunting party."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["The Saloon, which had so many incidents,"])
      ShowText(["seems to have completely regained its peace now."])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angel Soldier>"])
      ShowText(["But what was that strange tower standing nearby?"])
      ShowText(["Even now, it seems that no one approaches it."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([925, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<The One Who Knows Too Much>"])
      ShowText(["You will encounter new types of Apoptosis in this world..."])
      ShowText(["They are all transcendent beings that wreaked havoc in another world."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<The One Who Knows Too Much>"])
      ShowText(["Though they may not compare to the sixteen Calamities, they are monsters boasting overwhelming power."])
      ShowText(["They have transformed into chaotic beings and are flooding into this world..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<The One Who Knows Too Much>"])
      ShowText(["I still feel like my head is about to explode..."])
      ShowText(["I hope this makes me a little smarter."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 94
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 95
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 96
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 97
Name = "通行不可"

  Page 0
    Empty([])

CommonEvent 98
Name = "通行不可"

  Page 0
    Empty([])
